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Title: | Role-games, computer simulations, robots and augmented reality as new learning technologies A guide for teachers, educators and trainers | | Authorship: | Miglino, Orazio (ed.lit.) | | Nigrelli, Maria Luisa (ed.lit.) | | Simona Sica, Luigia (ed.lit.) | | Baños Rivera, Rosa Maria | | Botella Arbona, Cristina | | Bretón López, Juana Maria Other | Pages: | 138 | Size: | 21 X 30 | Edition: | 1 (2013) | Price: | 15,00 € | Language: | Anglés | Binding: | Rústica | Support: | Paper | Other formats: | | New technologies apart from being utilized for entertainment and as a good channel for broadcasting information, it also offers pedagogic advantages and it turns out to be very useful for instructors, either in terms of educational resource or as a means to promote the apprenticeship process. This is the idea supported by the authors coordinated by Orazio Miglino, Maria Luisa Nigrelli and Luigia Simona Sica after analyzing the use of new technologies in Schools, Universities, and companies in Spain, United Kingdom and Italy. The guide is published in three languages: Spanish, English and Italian. | Il·lustracions en blanc i negre | Llibre en castellà| Llibre en italià |
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| Other: | | Farfallini, Luis | | Herrero Camarano, Rocío | | Quero Castellano, Soledad | | Vizcaíno Dragón, Yolanda | | Fiorese, Michela | | Jessel, John | | Rego, Angelo | | Vardisio, Roberto |
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