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Title: | Videogiochi di ruolo, simulazioni al computer, robot e realtà aumentata come nuove tecnologie per l'apprendimento Una guida per insegnanti, educatori e formatori | | Authorship: | Miglino, Orazio (ed.lit.) | | Nigrelli, Maria Luisa (ed.lit.) | | Simona Sica, Luigia (ed.lit.) | | Baños Rivera, Rosa Maria | | Botella Arbona, Cristina | | Bretón López, Juana Maria Other | Pages: | 138 | Size: | 21 X 30 | Edition: | 1 (2013) | Price: | 15,00 € | Language: | Italià | Binding: | Rústica | Support: | Paper | Other formats: | | Appart from serving as training and a good channel for distributing information, new technologies also offer pedagogical advantages and can be very useful for trainers as a learning resource or to encourage learning processes. This is the idea the authors defend coordinated by Orazio Miglino, Maria Luisa Nigrelli and Luigia Simona Sica after analising the use of new technologies in schools, universities and companies from Spain, United Kingdom and Italy.
The manual is published in three languages: Spanish, English and Italian.
| Il·lustracions en blanc i negre | Llibre en anglès| Llibre en castellà |
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| Other: | | Farfallini, Luis | | Herrero Camarano, Rocío | | Quero Castellano, Soledad | | Vizcaíno Dragón, Yolanda | | Fiorese, Michela | | Jessel, John | | Rego, Angelo | | Vardisio, Roberto |
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